Preview: Spore
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Will Wright is one of the gaming industry's brightest and most innovative minds. He's responsible for SimCity and The Sims among many other genre-defining titles.
In a lot of ways, Will is the father of the "life-simulation" game as we know it.
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The idea behind the game is that a player will evolve a totally unique species of animal, raising them from mono-cellular goo to universe-conquering superbeings. At every step along the way, users determine nearly every feature of their creations - body type, markings, vocalization. Everything.
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Centralized server? Pourquoi?
Get this: every unique species is redistributed to other real-world players around the globe. So each single player will experience a unique array of lifeforms in their universe, but that universe will be populated by millions of creatures created by thousands of other users.
It is, as Will terms it, a massively online single-player game.
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Even if you don't give a crap about video games, you might be interested in the story itself. Take a few minutes to check it out. You'll be rewarded with Robin Williams at the end.
Ha. Rewarded.
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